Hello!

Note: This website is very much in construction still.

Mushboom is a take on Bomberman. Free to play and still in development! It’ll be available with cross-play here as an html5 game and as an Android download.

This is the first in an upcoming collection of small arcade web-based games that share an inventory of cosmetics that can be both unlocked by playing or buying with real money. The next game will be a side-scroller multiplayer platformer.

This project will be focused in accessibility: physical and economical. With features like color blindness settings and the first person mode being playable by blind players, while keeping the tech barrier low.

Mushboom’s main features:

  • Fully free to play
  • Cosmetics
  • Level editor
  • Classic bomberman gameplay
  • Old-school first person mode alternative
  • Cross play multiplayer being able to mix both local and online players

Current state:

Right now multiplayer with real players is fully functional locally but a bit broken when connecting online, NPC logic is still in progress. There will also be better and more character customization options soon enough.

First person view only works with (the currently useless) NPCs or in multiplayer, as there is no current split screen implementation. Also there are visual and auditory cues that would make this mode more fun and playable that are still pending.

You can head to our bluesky account to see some updates for now !

Here’s a preview video, Lupi playing against the Raven testing out the new explosion vfx:


Game features

Note that all the art assets and UI are in constant progress. I’m focusing on getting all the main functionality in before diving into making the art as good as I want it to be and accessibility features.

Done:

  • Full playable matches against other players
  • Playable on web on both pc and mobile
  • Join lobbies using a short code
  • Supports both local and online multiplayer, can be mixed
  • Shared screen on mobile for two players
  • Level editor (Dec 2025)
  • Online accounts!
  • Save / load data online and offline (Jan 2026)
  • Character editor (Feb 2026)
  • Much improved UI, especially for mobile
  • First person mode (June 2026)
  • List of available public lobbies (July 2026)
  • Random levels (Sept 2026)

In progress:

  • CPU players (with 3 difficulty presets)
  • Music and sound effects (working with Scott Thompson for this!)
  • Cosmetics for your character (this will be in-progress for a long time)
  • Better vfx
  • Art improvements
  • Friends list
  • UI improvements

To come for V1:

  • Emotes
  • Updated visuals for pickups
  • Tutorial info-graphic
  • Maybe dev-log breakdowns on how I made certain systems for other developers
  • More levels
  • Cosmetics – unlockable by playing or transaction
  • Color blind accessibility settings
  • Audio accessibility for blind players for first-person mode
  • Standalone downloadable from here and some Android stores (most likely not in Google Playstore)

Maybe:

  • A story mode
  • Downloadable from Steam

Last updated: September 20, 2026